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WORKSHOP ON 3D IMAGING Jen-Hsun Huang Engineering Center, Stanford University |
This workshop will bring together scientists, engineers, and artists who are developing 3D imaging devices (such as mobile phones, digital cameras and displays) and applications (such as video games, movies, scientific visualization, medical imaging and robotic surgery). The workshop will feature talks on all aspects of 3D imaging, including image capture, processing, rendering, transmission, displays and perception.
Co-ChairsJoyce Farrell, Stanford University
Scott Daly, Dolby
Ricardo Motta, NVIDIA
Invited speakers
Adi Abileah, Planar
Harlyn Baker, Hewlett Packard Laboratories
Nikhil Balram, University of California at Berkeley and the Indian Institute of Technology in Gandhinagar
Martin Banks, University of California, Berkeley
David Brooks, Dolby
Sergio Gomo, Qualcomm
Heidi Hoffman,
3D@Home Consortium
Reinhard Koch, Christian-Albrechts-University of Kiel, Germany
Neil Dodgson, University of Cambridge, UK
Ulrich Leiner, Fraunhofer Heinrich Hertz Institute
John Merritt, The Merritt Group
Tony Norcia, Stanford University
Ken Perlin, New York University
Brian Schowengerdt, University of Washington
Dave Scott, Intuitive Surgical
Christopher Tyler, Smith Kettlewell Eye Research Institute
Jacques Verly, University of Liège (ULg), Belgium
This is workshop is organized and generously supported by the Stanford Center for Image Systems Engineering
